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I am doing an animation translating a scattering media
(bozo'd) 'through' a solid. At frame 1, only one of the
objects is affected. Subsequent frames show all the
solid, filled objects affected. The effect looks like
some kind of scan line error. A much older post that
seemed to indicate a similar error referred to a 'lathe bug'.
What I'm seeing may help to finally nail that one down
if it's the same or a related problem.
A ZIP file containing the POV,INI,necessary INC and GIF
files to re-render the scene and several frames from
the animation showing the problem are on my webserver:
http://www.untiedmusic.com/media_error.zip
(It's about a 500K file)
PovWin 3.5
Pent 4 1.2GHz, 256MB RAM
Win Nt 4 SP 6
If anyone can confirm this on another platform and/or suggest a
work-around, it would be greatly appreciated!
Just FYI, this is an animatic for a 2+ minute animation I hope
to get on TechTV's EyeDrops show. I have 1:45 of the video rendered
at 720x540@15fps - now up to about 10 CPU DAYS of rendering time...
Emory Stagmer
Executive Producer, UnTied Music
Bass/12string/windsynth for Ezekiel's Wheel
http://www.untiedmusic.com
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